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Old Mar 27, 2007, 01:12 AM // 01:12   #61
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hm, dont like the idea of favor, but cant come up with a better one.
I personally dont care about fow armor (its buttttt ugly)...but my guildee and I had a great time trying to clear out uw--- we tried this a few weeks ago when it wasnt free....only difference was that we netted less this weekend. And after spending 10 hours there twice this weekend, I could have gotten better loot any place else.....and not much else to speak of.
I like the uw as its not an easy place, and there is tons to do there, just dont like having to redo the aaxtles everytime ....have been trying to get to the spawning pools. Getting ectos is just something for me to put into my storage.
Wish they would come up with a better idea than pve areas access based on a pvp outcome, thats just stupid.
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Old Mar 27, 2007, 01:29 AM // 01:29   #62
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Quote:
Originally Posted by Series
Free with favor, 1k without. That's the best solution IMO.
I second the notion.

I have always felt is to be odd that they won't let you in.
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Old Mar 27, 2007, 02:57 AM // 02:57   #63
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I found the weekend showed me that opening UW and FoW would have very little effect on the prices of Ectos and Shards, which was surprising.

I frankly don't care when I see that some team has won the favor of the gods for my area. Maybe it's because I don't farm UW or FoW, but mostly it's because I know that most of the people who won that fight, couldn't care less about the fact that they can now get into UW and FoW. They'd much rather keep winning HoH and getting highly expensive loot out of that chest.

I think the whole favour system is outdated. It comes from a time when HoH could only be won by people who had made it through most of the Prophecies campaign. It is from a time before PvP characters, and as such, a time before PvP only players.

What if they had kept the only entrance to HoH in Tombs of the Primeval Kings and made it so that you could only get there via the campaign? I bet there would be many PvP only players complaining about how outdated the system is.

Anyhow, got off on a tangent. Mostly I feel that the weekend strengthened my belief in the separation of PvP from UW and FoW.
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Old Mar 27, 2007, 03:20 AM // 03:20   #64
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I disagree on the part about people saying it while ruin the price of ecto/shards , to start i doubt it will that much, or at least in such a fast pace that it would be horrible, why do some that have found a way around the favor system and have gotten them selfs farm builds from wiki, be the only one that should profit from the price of ecto/shards.

If it does drop it will just make it a little easier for you to buy it, you dont have to spend your "lifesavings" on it.

--------------------------------------------------------------------------

About FoW armor, yes this is the part i think might suffer the most if we get basically 24/7 access but entrance fee determined by favor,Its the entrance part that some people want fix is it not?Well who says the favor should't affect the Armor,don't understand?Ill explain.

If you dont have favor when you go in you cant make FoW armor.
We just make the FoW armor something that the gods reward your area with for the victory.
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Old Mar 27, 2007, 04:59 AM // 04:59   #65
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The best part was being able to party with people in the international districts. My alliance is mixed of American/euro server so we dont get to go with each other usually.

I'm in favor of a increased price for when your region does not have favor, and keep the 1k fee for when you do have favor. Need to keep some type of gold sink.
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Old Mar 27, 2007, 06:51 AM // 06:51   #66
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IMO, limiting access to these areas is the worst idea that has ever been implemented in GW. It sounds thrilling on paper, having to earn access to something special, but in practice it's highly irritating and one of the reasons I ignore the elite areas completely, outside of these bonus weekends.

The favour system isn't quite as bad as Factions - just being greeted by the l33t name of whatever group owns an outpost is a real atmosphere killer there, nevermind having to own the mission area to even play the mission.

Really bad ideas - get rid of them, please Anet!

Oh and I hate the "so and so has favour" text. It's confusing when I'm trying to keep track of what's actually relevent to me in PvE.

/end rant
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Old Mar 27, 2007, 07:21 AM // 07:21   #67
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Quote:
Originally Posted by Sir Skullcrasher
Making UW/FoW 24/7 access would not only ruin or unbalance the economy but cheapen the effect of these places. If we allow peoples to go to UW/FoW anytime they wish than there is no points of fighting for favor to gain control of these places. But I have to agree about changing the favor system since majority of time US or Europe would held favors while conuntries like Japan, Taiwan, China and other regions are left out in the dark.
What frustrates me is that some of the people posting in this thread either fail or refuse to take a basic issue for UW/FoW access into account - I'm in an alliance that's made up of a fairly even mix of American and European players (or rather, players on American and European servers). My main barrier to getting into the UW or FoW isn't so much favor as it is the fact that I can't run with some of the people I'm accustomed to running with. My alliance leader and I can't run the UW together because he's Europe and I'm US.

That's why I'm not going to change my mind about FoW/UW access. I don't think it needs to be inherently special, or that limited access is necessary for it to be worthwhile. I think this barrier against international teams is a huge hindrance and needs to be lifted.

Last edited by Kali Magdalene; Mar 27, 2007 at 07:25 AM // 07:25..
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Old Mar 27, 2007, 07:30 AM // 07:30   #68
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Quote:
Originally Posted by Kali Magdalene
I don't think it needs to be inherently special, or that limited access is necessary for it to be worthwhile. I think this barrier against international teams is a huge hindrance and needs to be lifted.
Exactly. Why can't we all just get along!?
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Old Mar 27, 2007, 07:42 AM // 07:42   #69
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What about having luxon+kurzick decide the fate of favor? It changes so often, and it will make AB+Aspenwood, and maybe even Jade! more meaningful? Just a thought, don't bash to hard.
I think this is a superb idea!

Not only would it mean more people would have an affect on the favor, but it also means the ABs would be fuller and more meaningful. It would need to be adapted and minor things sorted out but I personally would prefer this to anything else. The main problem would be those without Factions not having a say, so maybe a core area like this so everyone gets a say.
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Old Mar 27, 2007, 07:50 AM // 07:50   #70
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I enjoyed it while it lasted. Got a few ectos and thats that. A good event for the international players to get thier Obsidian armor since they rarely have favor(no wonder the price of ectos spiked to 15k at traders). And I really do think that this problem should be addressed, I can't even remember the last time when Japan, Korea, and Taiwan had a go at FoW/UW.
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Old Mar 27, 2007, 11:33 AM // 11:33   #71
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There's a lot of people here claiming that unlimited access would 'make things less special' or ruin something or other.

I call BS.

Before making such claims, consider that there's a whole continent sporting a huge player base that's had practically unlimited access for about a year. (As long as they don't play at very odd hours.)

How would extending this privilege to the rest of the world 'ruin' anything? Keep in mind that farmers from all over the world have long since set up second acounts in Europe to evade the restrictions of the Favor fiasco.
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Old Mar 27, 2007, 03:20 PM // 15:20   #72
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Quote:
Originally Posted by Kali Magdalene
What frustrates me is that some of the people posting in this thread either fail or refuse to take a basic issue for UW/FoW access into account - I'm in an alliance that's made up of a fairly even mix of American and European players (or rather, players on American and European servers). My main barrier to getting into the UW or FoW isn't so much favor as it is the fact that I can't run with some of the people I'm accustomed to running with. My alliance leader and I can't run the UW together because he's Europe and I'm US.

That's why I'm not going to change my mind about FoW/UW access. I don't think it needs to be inherently special, or that limited access is necessary for it to be worthwhile. I think this barrier against international teams is a huge hindrance and needs to be lifted.
I missed the weekend event because of real life commitments, but reading through the replies this is the one I agree with the most. My guild is a small bunch of friends in Euro, Australia and US. We have a great time PVE'ing together, but cannot get into UW and FOW together without this sort of special event access. Sure we can do things seperately, but this is a guild game and something should be done to break down this barrier to guild playing.

That aside, I like the favour system, and I think I would prefer to see it stay. My solution would be to have this type of event repeated on a regular cycle. I think every 2 months is the sort of time frame that would give people enough opportunity to access the artea, without making it a flood that could impact too much on the game economy.
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Old Mar 27, 2007, 03:32 PM // 15:32   #73
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I'm not as skilled as some in in HA (*laughs and then sighs*), but as a pvp player I think the idea of battling for favor adds a much needed element of significance to HA. During the weekend I didn't play Halls at all. I'm not sure if this was because I wanted to take advantage of free rift farming or if it was because I temporarily lost interest in Halls. Regardless of the reason I think free and constant favor for all regions would draw away from the already dwindling population of certain pvp areas. After some discussion with my friends we all agree that the lower fee would be nice, but that free for those with favor and a fee of 5-8k for those without would be fair.
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Old Mar 27, 2007, 04:03 PM // 16:03   #74
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This weekend didnt really have any effect on me, despite the free access, i still didnt go to either UW or FoW and imagine i was far from the only person. I was more interested in finishing Nightfall and hunting down Elonian treasures with a few of my characters.

On the most part, i dont think the majority wouldnt care if you could get in all the time or not, but at least it wouldnt cost you anything if you did decide to go and explore.
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Old Mar 27, 2007, 04:04 PM // 16:04   #75
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Quote:
Originally Posted by Haggard
You've been playing for more than 1.5 years and never explored either of the god realms? (until now, obviously)

What else is there to do between campaigns?

1-2 hours about 3-4 days a week. Do all the side quests for three campaigns, skill cap, Master/Bonus missions (over and over to get some right). Takes time, been busy.
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Old Mar 27, 2007, 04:18 PM // 16:18   #76
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Quote:
Originally Posted by ca_aok
Ecto prices experienced a net gain over the weekend (They were 9K at the trader right befre (I checked), and then went up to a steady 9.5K for the rest of the weekend except for the 15K spike. As for shard price drops... it only went down about 500g and was soon hovering around 3K again. Those are both perfectly reasonable price ranges.

This weekend gave me a chance to FoW with some friends from europe for once, which was the nice part.
The notion that a weekend of open access would mirror permanent open access when it comes to market value of unique items from those areas is incorrect, to say the least.

If you think prices would remain the same or even increase with open access, then your thinking is flawed.


Please, Please, PLEASE!

Stop calling a few forum posters "the masses."
The amount of posters in these forums are a small fraction of the GW community.
A perfect example is Party search feature...that the "masses" requested.
Well, if that were true, it would be used much more than it is now.


Bobrath...\/

Not even close to being true. All it is forecasting is the initial effect of the change.
Not the long term effect.
Simply supply and demand rules apply.
As supply increases, demand decreases.
With little to no demand, a rarity becomes a commodity and in turn, decreases in value.

With common knowledge that the supply spike would be temporary, the market did not shift much at all, hence the stable pricing during the weekend, before and after.

Last edited by gene terrodon; Mar 27, 2007 at 05:47 PM // 17:47..
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Old Mar 27, 2007, 04:27 PM // 16:27   #77
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No, but you can use it to forecast possible trends and movement.
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Old Mar 27, 2007, 04:37 PM // 16:37   #78
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I wonder if GW 2 will have a special area similar to UW/FoW and cost money and favor to get into?
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Old Mar 27, 2007, 09:23 PM // 21:23   #79
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Quote:
Originally Posted by Archangel Xavier
I'm not as skilled as some in in HA (*laughs and then sighs*), but as a pvp player I think the idea of battling for favor adds a much needed element of significance to HA. During the weekend I didn't play Halls at all. I'm not sure if this was because I wanted to take advantage of free rift farming or if it was because I temporarily lost interest in Halls. Regardless of the reason I think free and constant favor for all regions would draw away from the already dwindling population of certain pvp areas. After some discussion with my friends we all agree that the lower fee would be nice, but that free for those with favor and a fee of 5-8k for those without would be fair.
I disagree - 5-8k would not be fair at all. 1k at most, if you want to ensure that favor has a reason.

Also, I do not believe the notion that removing favor from FoW/UW access requirements would cause the HA population to dwindle faster.

Quote:
Originally Posted by gene terrodon
The notion that a weekend of open access would mirror permanent open access when it comes to market value of unique items from those areas is incorrect, to say the least.

If you think prices would remain the same or even increase with open access, then your thinking is flawed.
And if the prices drop, so what?

Last edited by Kali Magdalene; Mar 27, 2007 at 09:27 PM // 21:27..
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Old Mar 27, 2007, 09:55 PM // 21:55   #80
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Quote:
Originally Posted by Kali Magdalene
I disagree - 5-8k would not be fair at all. 1k at most, if you want to ensure that favor has a reason.
So you want it to be cheap?
You do know that 1K divide by 8 people is 125G right?
8K divided by 8 people is 1K , which is nothing considering where it is. ( meaning a few minutes against the mobs outside and you got 1K)

The high price is just because of that, you WANT favor cause it will make you have to spend less,but you don't NEED it.
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